Two days ago, Raja Koduri teased Intel's next-generation Xe-HGP gaming GPU running a new and, at the time, unreleased 3DMark Mesh Shader feature test. There was no information provided about the GPU, ...
Unlock the full InfoQ experience by logging in! Stay updated with your favorite authors and topics, engage with content, and download exclusive resources. Vivek Yadav, an engineering manager from ...
Polygonal meshes are widely used in computer graphics, robotics, and game development to represent virtual objects and scenes. Exisitng learning-based methods for 3D object generation have relied on ...
UL Benchmarks has added a new feature test to its 3DMark benchmarking suite. You might have seen a still from this new test in my report yesterday, on Intel Graphics chief Raja Koduri testing an ...
Today we’re going to discuss how 3D graphics are created and rendered for a 2D screen. From polygon count and meshes, to lighting and texturing, there are a lot of considerations in building the 3D ...
Nvidia has made another attempt to add depth to shallow graphics. After converting 2D images into 3D scenes, models, and videos, the company has turned its focus to editing. The GPU giant today ...
Why it matters: In a world dominated by powerful GPUs from Nvidia and AMD, one self-taught coder is demonstrating that it's possible to create impressive 3D graphics from scratch. Alex Fish has ...