Major game publishers keep announcing layoffs, studio closures, and canceled projects. Meanwhile, small indie teams are ...
Museums have spent decades trying to make the distant past feel alive. Audiovisual shows, touch screens and digital displays have helped, but they are often expensive to develop and hard to update ...
Note: This package is available as a prerelease, so it is not ready for production use. The features and documentation in this package might change before it is verified for release.